Core Narrative 4

Race against time
CORRESPONDING MACRO-STORY BEAT:  Grande Success

SHORT STORY Two government spies are sent back in time to 1957 using  newly obtained alien technology. Their mission is to infiltrate Soviet intelligence and sabotage their efforts to successfully send a man to the moon.

GENRE
ACTION- MYSTERY

PROTAGONIST
Olivia Preston is a highly trained american spy, when she was 12 years old her house burned down killing her parents and siblings, instead of putting her in a foster house, the government sent her to a secret training camp for children, later she  would become a professional spy. She is assigned a mission to retrieve and sabotage a USSR newly developed technology.

ANTAGONIST
Nikolai Genov is the head of intelligence and research of space technologies for the USSR,  he has worked most of his life with the best scientists around to world to develop satellites and rockets, their ultimate mission is to send a man to the moon

MAIN SUPPORTING CHARACTERS
Chris spencer ( olivia’s partner), Chief Morris ( Olivia’s boss )

Moscow
The capital of the USSR and the place where all the intelligence is gathered, this is where all the rockets and satellite technology research is stored

Kazakhstan
a launching spot for satellites, several research labs are located here, they are key to USSR

ADDITIVE COMPREHENSION
we shed light into the first major time travel mission, the agency successfully re writes history, opening the door to infinite possibilities.

we learn how those in charge start making plans to abuse the technology for their own benefit

MEDIUM
Console Game

WHY IT WORKS IN THIS MEDIUM
console games are for everyone, they offer a way to tell the story in a way the player can dive in and understand the story in more depth.

PLATFORM
XBOX one, PS4, PC

WHY IT WORKS IN THIS PLATFORM
most vast and immersive video games are developed to work on microsoft Xbox, windows or Sony Playstation, it works because the video game market is narrowed down to these three platforms. Most people are buying digital copies instead of hard copies of video games, this makes it easier to distribute the content to everyone that owns a console.